Remember how I left out an at sign and got strange results? This time I left out the &. It was sure I meant print at h80. That is what I told it. Of course I had never told it what value h80 had, so it assumed I meant zero. There it was what I wanted to print printing at the top of the screen. I assumed urbane was flawed. While it was just doing what I told it to do.
As my father used to say there’s the easy way, there’s the hard was, and then there’s Earl’s way that makes the hard way look easy. When I was editing an urbane line, every once in a while something would show up at the end of the line. I looked at my code and discovered that every time I refreshed the screen, I set up an inverse video cursor line then changed it back to normal before putting it on the screen. I fixed it by leaving the whole screen with reverse video keywords until I started editing a line. Then I did a straight forward uncrunch without making it inverse first. I haven’t tried it out very much, but I have great hopes.
Well, I have a program that marches a greater sign one way across the screen and then turns it around and marches it back as a less than sign. I always said that when I got it so that it would do that that I would expose my project to the light of day. Soo I guess that I will. Fortunately I have a computer savvy son who will help me with that. I hope.