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CoCo Editor

30 Significant Chars

On another note I’m back to working on my project. Instead of making every character in every variable significant I’m just going to just keep the first 30 significant. Why you might ask. It makes the symbol table significantly smaller. I’m already using three k for the lower memory and three k for the higher memory which is going to share it’s eight k memory space with the symbol table. Using zero terminators and byte count bytes makes it two bytes overhead for each variable. I can use the same byte for the byte count and the variable terminator. With short variables that adds up. I’ve got the debug version of the screen showing the first 32 bytes of the symbol table.

By earlcasper

Retired US Postal Clerk. BS at University of Washington. Studied computers at Arizona State University. Lives in Kansas City KS.

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